![]() The win conditions given in any of the campaigns are crystal clear: build your thriving Egyptian city from the ground up, giving its residents everything, they need to live prosperous lives. ![]() ![]() Like its predecessor, Pharaoh: A New Era begins with the campaign mode, where you start your journey from a small village called NUBT and eventually make it to Cleopatra's Capital completing several missions. Eventually, you'll gain access to a map that allows you to engage in foreign trade, construct temples, and celebrate lavish religious festivals to appease the Egyptian gods. Each task adds a small set of new tools to experiment with and provides sufficient instruction on how to use them.īeginning with the basics like shelter, water, and agriculture, the list progresses through necessities like religion, entertainment, and mining, and finally to pleasures of luxury items. Gameplay-wise, you'll find that the majority of your way is well-marked and explained. You'll start off in a small, prosperous town and work your way up to a sumptuous empire. The structure of Pharaoh: A New Era appears to be largely unchanged from its initial form. The city itself is the goal, and as this one is isometric, you may take great pride in the fact that your hard work is visible from above as you gaze down on the tops of your buildings and the walls around them. These supply chains will, in turn, require personnel. To accomplish this goal, you will need to construct supply lines for both food and merchandise. You spread out dwellings and furnish your new people with the means to continually improve them, ensuring a steady populace in the smallest feasible area. For those who didn't play the original, it's a city-building simulation with all the usual features common to this genre where you start from scratch in an empty land and build a flourishing city. My 50+ hours playthrough of the game was a deep and captivating dive into ancient Egypt's great beauty, but strategy, there was something a bit off about it.įirst and foremost, Pharaoh: A New Era remains faithful to the original Pharaoh. So, there was a glimpse of doubt about whether they would be able to make Pharaoh: A New Era as intimidating as its predecessor. Triskell Interactive on the other hand doesn’t have a rich history like Impressions Games, only developing Lethis - Path of Progress in 2015 which didn’t have a great impact like any of the above-mentioned titles. But their journey ended in 2004 after releasing Lords of the Realm III, while the Emperor: Rise of the Middle Kingdom was the last game in the city-building simulation genre. Pharaoh was originally developed by Impressions Games back in 1999, developers who also gave us Caesar and Zeus: Master of Olympus. Pharaoh: A New Era must have been an enormous challenge, not only for the game belongs to the most sophisticated genre of video games but the successful history of its predecessor. It’s undoubtedly one of the toughest genres to work with for any developer and we were greatly pleased and surprised at the same time when Triskell Interactive took the responsibility to bring Pharaoh to its former glory. There had been several tries to revive this genre through games like Caesar IV, Builders of Egypt, Lethis: Path of Progress, and a few more but none could reach the level of satisfaction even with more depth in the gameplay. The city-building simulation genre was at its peak when these games flourished and made us this genre fans. Not many would know the games Caesar, Zeus: Master of Olympus, Pharaoh, and Cleopatra.
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